The Clans of the Camarilla

Taken from the Vampire: The Masquerade Second Edition.
Published by White Wolf Game Studio.

Brujah

The Clan:
The Brujah clan is almost completely composed of rebels of one kind or another, forever searching for the ultimate expression of their individuality. The Brujah are punks, skinheads, bikers, death rockers, freaks, socialists, and anarchists. They tend to be stubborn, highly aggressive, ruthless, sensitive to slights, and extremely vengeful. They are the most uncontrollable of all the Kindred. They are factional, but are bound by one common goal, to overthrow the system, and make one of their own. This allows them aid one another at a time of need, regardless of past disputes and antagonisms.

What Brujah think of others:


Gangrel

The Clan:
The Gangrel are wanderers, rarely staying in one place for any length of theme. In this, they differ greatly from most Kindred, who tend to find a haven and cling to it. There are no established leaders of the clan; on the whole, Gangrel are unconcerned with such things. Withdrawn, quiet and solemn, they certainly keep their cards close to their chests. They are survivors. Able to make it on their own, but so not despise society, Kindred or Kine. They are on good terms(or as good as can be) with the Lupines. Gangrel are also closely affiliated with the Gypsies, and, through long standing tradition, are to aid the Gypsies when ever they need it.

What Gangrel Think of Others:


Malkavian

The Clan:
The Malkavains are insane, one and all. From madness, however, cones wisdom, and from wisdom comes power. The Malkavains are true creatures of chaos. However, the Malkavains are known to be clowns and pranksters. As with all thing connected with them, not everything makes sense. They clan is infamous for its destructive and nihilist members. The clan also has a time honored tradition of playing practical jokes upon Kindred and Kine alike. Their nature varies widely. Malkavains tend to award prestige within the clan on the basis of these pranks.

What Malkavains Think of Others:


Nosferatu

The Clan:
The Nosferatu are the least human-appearing of all the clans. They look something like feral animals. Their smell and appearance are revolting - one could even say monstrous. Long, bulbous ears, course-skinned skulls covered with tufts of hair, and elongated faces splotched with disgusting warts and lumps are among their less nauseating features. Most go through a painful process after their embrace. But the psychological trauma of becoming such a loathsome monstrosity is often more painful than the physical symptoms. They avoid most or all contact with others, preferring their own society. Nosferatu are the best information gatherers in the Camarilla. Their Obfuscate Discipline lets them listen, watch and absorb.

What Nosferatu Think of Others:


Toreador

The Clan:
The members of this clan are known for their hedonism, though that is a misinterpretation of what they truly are. They are proud and real Kindred, highly excitable, and they cultivate expensive tastes - but hedonism is going a bit too far. Artists are always misunderstood. They are always the most sophisticated is the clans. Anything having to do with the senses, especially beauty is most important to them. They are little more than sensualists. They are the self proclaimed protectors of the genius of the human race. The clan as a whole considers it's members conservationists; their protectorate consists of the world's artists. Their search for talent often takes up much of their time. The greatest weakness is their love of beauty.

What Toreador Think of Others:


Tremere

The Clan:
The members of this clan are dedicated and extremely well-organized. Others, however think of them as arcane and untrustworthy. They are aggressive, highly intellectual and manipulative, and respect only those who struggle and persevere despite all odds. The Tremere believe they must use the other clans in order to prosper. "Be friendly with them, let them think that we are one with them, but never forget that we serve our clan first and foremost", the Tremere elders whisper to their progency. "If you must use your friends in service to the clan, then you know that you time was not wasted."

What Tremere Think of Others:


Ventrue

The Clan:
Old-fashioned and tradition-bound, the Ventrue are sophisticated and genteel. They believe in good taste above all else and work hard to make their lives comfortable. They are most frequently the leaders of the Camarilla, and are cautious, honorable, social and elegant Kindred. They fancy themselves as a clan of the modern world, and deny that they live in the past. Most never forget the beliefs they held in mortal lives. They are found in the upper crust of the mortal world. Because of this the Ventrue, most likely, have control of the city. If something goes wrong, other Kindred go the Ventrue for aid, most likely. Clan and tradition are the some of the most important things to the Ventrue.

What Ventrue Think of Others: